PALWORLD

Dedicated Server

A Palworld dedicated server on the JCBX box. PvE, sixty-four seats, layered backups, Tailscale-only access.

Server

Game Palworld · build 0.7.3
Mode PvE · friendly fire off · no invader raids
Slots 64
Region North America · US-Central
Address Tailscale required · connect details in Discord
Hardware 16 cores / 32 threads · 192 GB RAM · NVMe
Mods None (server-side mods landed recently, revisited after v1.0)

Tuning

Light QoL only. Combat math, weight, and stamina stay vanilla; the boosts below only trim the waits.

Setting Server Vanilla Effect
Egg hatching 2 h 72 h No three-day wait on a Huge Egg
XP rate 1.5× 1.0× Light catch-up bump for weeknight players
Pal capture rate 1.5× 1.0× Same logic, applied to capture rolls
Collection drop 1.5× 1.0× Less repetitive gathering, crafting cost intact
Night speed 2.0× 1.0× Half-length nights; daytime untouched
Death penalty Items only Everything Drop your inventory, keep gear and Pals
Pal lost on death Off Off Pals never permanently die
Friendly fire Off Off Teammates can't damage each other
Invader raids Off On No random base raids
Guild auto-decay Off Off Bases stay if you take a vacation

Schedule

When Event
Daily · 04:00 CT Server restart. In-game broadcasts at T−5 min, T−1 min, T−10 s. Save snapshot taken before stop. Back online within 60 s.
All other hours PvE only. Always on.

Once-daily is sufficient because invader raids are off. Pocketpair has acknowledged invader spawns as the dominant memory-leak source on dedicated servers, and disabling them roughly halves the creep.

Backups

Tier Cadence Coverage Method
1 30 s to 1 d tiered Engine in-process backup: 5×30s, 6×10min, 12×1h, 7×1d
2 Daily 14 d Full save tarball at restart
3 Daily 7 d System rsync with hardlinks
4 Daily 14 d · 6 mo Encrypted offsite to Cloudflare R2 (restic, auto-synced)

Security

The server is not on the public internet.

Public exposure None. Public IP rejects unsolicited traffic
Network access Private Tailscale mesh only
Admin endpoints Loopback-bound, never network-reachable
RCON Disabled (officially deprecated by Pocketpair)
Maintenance Auto-patched; redundant recovery on misbehavior

Roadmap

No wipes. The save you're on now is permanent: bases, Pals, levels, all of it.

Phase What
Now This server runs Palworld 0.7.3 and tracks Pocketpair's Steam patches as they ship. No reset on patch.
v1.0 launch A second, fresh-world server stands up alongside this one.
After v1.0 This 0.7.x → 1.0 world stays online, patched, and supported as the legacy server for as long as people are still actively playing on it.

Joining

Three steps, about five minutes total. One install and you're in.

The install is Tailscale, a private network built on WireGuard, the same protocol ProtonVPN and Mullvad run on. You set it up once.

Step What
1 Click the Tailscale share link in Discord to join the network. Free Tailscale account, about 30 seconds.
2 Install Tailscale, sign in, and you're on the network.
3 Launch Palworld: Multiplayer → Join via IP, using the server address posted in Discord. See you on Palpagos.

Join the Discord